Long weekend, happy little things
Aug. 3rd, 2020 10:15 pmI've taken a couple of days off work (and am taking off two more on Friday and Monday) in order to wrap up some personal projects and chill a little bit before the Very Busy Work Season kicks in. I'm a little bit caught in the dynamic of "relax efficiently! right now!" but, heh, I'm actually kind of used to that. I know this brain. A couple of weeks ago I wrote my ongoing personal projects on post-its using fancy markers, and stuck them on the wall beside my desk, and that's been helpful in guiding what I do, even without any further attempts at organization. (Staring at them now, I do see that they break out pretty easily into books, games and creative stuff. Bug and I don't have a TV show going at the moment.)
Good food lately. The bug and I found an unexpected winner for Friday burger takeout, after trying a place near us kind of randomly. And Norwood -- who I finally saw again this weekend after a 3-week quarantine -- bought me a delicious lobster sandwich, and later a piece of chocolate cake with strawberry-rhubarb frosting. And then the bug made me pizza! I'm no foodie, but I sure do like getting fed. :)
Good stretching lately. My straddle workout finally doesn't hurt anymore, my right splits finally don't hurt anymore. Unsurprisingly, flexibility work goes way faster when I'm not dreading every set and every exercise. I wasn't super excited about backbends last night, but then the teacher said I had improved a lot already this year (completely unsolicited) and I felt glowy. Flexibility is a good pandemic track to be on, although I haven't really formed up any goals.
Good gaming lately. I'm almost done with Outer Wilds, like I'm literally iterating on the last run to the "good" ending, and it might get its own post, but I'm charmed by how attached I have become to a fictional and extinct species in a video game. On my date with Norwood I also watched him play The Last of Us II for a while, and it was very different -- the visuals were amazing, but it felt more like guided cinema, much less open-world. There's also the gore and the brutal psychology of it, of course. It's a game that tries to make the player feel as bad as possible about everything it forces the player to do. Absolutely not the game for me, although I do give it mad props for having a young lesbian protagonist. (Also apparently for having such a jacked female antagonist/protagonist that gamers are picking apart the realism of her arms. Can we get ANY more obviously sexist, gamers? I've never heard of such a debate around male protagonist builds.) Both games in this paragraph are classified as "Action-Adventure", which I guess proves that game classifications are useless to me.
I briefly hit a snag in my new audiobook-listening habit, in that a lot of the non-fiction books in my queue apparently depend heavily on... diagrams. Womp womp. However, I found some in my Kindle that don't. Unstuck again! I now split my nonfiction queue into diagram-books (to read in 2D) and non-diagram (to buy the audio version of, one at a time, as needed for workouts and chores). Let's see if this does a better job of getting my to-read stack into my head.
Good food lately. The bug and I found an unexpected winner for Friday burger takeout, after trying a place near us kind of randomly. And Norwood -- who I finally saw again this weekend after a 3-week quarantine -- bought me a delicious lobster sandwich, and later a piece of chocolate cake with strawberry-rhubarb frosting. And then the bug made me pizza! I'm no foodie, but I sure do like getting fed. :)
Good stretching lately. My straddle workout finally doesn't hurt anymore, my right splits finally don't hurt anymore. Unsurprisingly, flexibility work goes way faster when I'm not dreading every set and every exercise. I wasn't super excited about backbends last night, but then the teacher said I had improved a lot already this year (completely unsolicited) and I felt glowy. Flexibility is a good pandemic track to be on, although I haven't really formed up any goals.
Good gaming lately. I'm almost done with Outer Wilds, like I'm literally iterating on the last run to the "good" ending, and it might get its own post, but I'm charmed by how attached I have become to a fictional and extinct species in a video game. On my date with Norwood I also watched him play The Last of Us II for a while, and it was very different -- the visuals were amazing, but it felt more like guided cinema, much less open-world. There's also the gore and the brutal psychology of it, of course. It's a game that tries to make the player feel as bad as possible about everything it forces the player to do. Absolutely not the game for me, although I do give it mad props for having a young lesbian protagonist. (Also apparently for having such a jacked female antagonist/protagonist that gamers are picking apart the realism of her arms. Can we get ANY more obviously sexist, gamers? I've never heard of such a debate around male protagonist builds.) Both games in this paragraph are classified as "Action-Adventure", which I guess proves that game classifications are useless to me.
I briefly hit a snag in my new audiobook-listening habit, in that a lot of the non-fiction books in my queue apparently depend heavily on... diagrams. Womp womp. However, I found some in my Kindle that don't. Unstuck again! I now split my nonfiction queue into diagram-books (to read in 2D) and non-diagram (to buy the audio version of, one at a time, as needed for workouts and chores). Let's see if this does a better job of getting my to-read stack into my head.